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Hey there! I'm Charlie

Charlie des Robert

Game Producer & Publisher

Wilkommen, bienvenue, welcome! I am a French-American game publisher and producer with extensive professional and volunteer team experience. I am active in the game dev community as an indie publisher, game producer, and community organizer.

My goal is to make a positive impact both within the game industry and in the world. Games have real impact - let's make something together!

Game Projects

Us Five Forever
Us Five Forever
Publishing Manager Aug 2025 - Present

Still in production!
Us Five Forever is a painterly RPG about 5 college friends, death, and parties. I was brought on to inform publishing timelines, onboard the team to an agile project management software, and smooth production communication.

Hermes' Runner
Hermes' Runner
Creative Producer Aug 2024 - May 2025

A fast-paced parkour game set to the backdrop of an alternate universe Greek city defined by its hyper-capitalist Pantheon.
I pitched and led this project in my senior year - it was showcased at Launch 2025 in-person and on stream.

Am I Y2K?
Am I Y2K?
Producer & Publisher Jan 2025 - Mar 2025

A keyboard-clacking, spam-sending, soul-collecting web game with adaptive music and comedic wit!
I put together this remote, asynchronous team of juniors for Global Game Jam - it was showcased at GDC Nights and on the TDoV Stream!

Moonblight
Moonblight
Design Lead March 2022

This bullet hell consists of three levels ramping in difficulty in a boss-style battle.

Starcrossed
Starcrossed
Design Lead Feb 2022

This gravity-based infinite arcade local co-op tells the story of two black holes and their love for the earth.

Skills

Professional Game Experience

1
Sunday Studios

Aug 2025 - Present

Remote (New York, NY)

Sunday Studios is an indie collective with members all over the world based out of NYC.

Publishing Manager

Aug 2025 - Present

  • Manage the publishing timeline of upcoming game Us Five Forever on Steam and itch.io, consulting on legal and financial requirements to suit the team’s needs.
  • Implemented an agile project management system using Taiga to streamline communication and plan sprints until release.
  • Collaborate with cross-functional internal teams, adjusting scope and timelines to deliver the best possible user experience.

Gay Gaming Professionals

Aug 2024 - Present

Remote (Los Angeles, CA)

GGP is a leading organization of lesbian, gay, bisexual, and transgender game industry professionals and enthusiasts from around the world.

Events and Experiences Producer (Internship)

Jun 2025 - Present

  • Increased yearly game jam participation through a campaign spanning the lead up, full event, and subsequent stream and showcase. Organized and published the June 25 Pride event through clear documentation, effective outreach, and junior collaboration.
  • Multiplied turnout for GGP new CGC Nights initiative through a collaborative community plan and resource allocation, including Thursday Thoughts with Amir Satvat
GGP Scholar (Scholarship)

Aug 2024 - Jun 2025

  • Selected for demonstrated leadership and initiative in game development communities.
  • As part of the 24-25 scholar cohort, I got to learn from industry vets, attend GDC (Game Developer’s Conference), and visit Double Fine’s studio.
2

3
Monkey Barrel Games

Aug 2021 - May 2025

Salt Lake City, UT

Monkey Barrel Games is a nonprofit game publisher focused on making publishing and marketing accessible to young developers trying to break into the industry.

Publishing Manager

Aug 2021 - May 2025

  • Shipped 6 finished games, leading the product and design teams.
  • Acquired $2000+ in funding while developing the internal team’s publication and production skill sets.
  • Produced a full demo setup at PlayNYC 24 through marketing management and release planning in collaboration with partner studio Dirty Work.

Hermes Devs LLC

Aug 2024 - May 2025

Salt Lake City, UT

Hermes Devs LLC is the member-owned indie studio bringing you Hermes’ Runner!

Creative Producer

Aug 2024 - May 2025

  • Led a game project from concept to formal pitch, securing full development support.
  • Tripled the numbers of part-time developers from 12 to 32 with inclusive onboarding.
  • Established best practices to meet stakeholder-aligned publication milestones,
  • Launched Early Access on Steam growing a unique playerbase of 900+ players.
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5
U of U Division of Games

Aug 2022 - May 2025

Salt Lake City, UT

The Utah Division of Games at the University of Utah is a top-ranked program in video game education and research.

Peer Advisor

Aug 2022 - May 2025

  • Hosted 10+ official and partner events with Utah Games.Offered individual consultation, strategic planning, and academic support to uplift students.

Gamecraft

Apr 2022 - Apr 2023

Salt Lake City, UT

Gamecraft is the U’s largest game development club, hosting events ranging from industry guest speakers to monthly game jams.

Design Officer

Apr 2022 - Apr 2023

  • Elected officer of the second-largest student organization on campus, driving in program planning and execution for over 150+ active students.
  • Planned, marketed and hosted workshops, game jams and community events focused on design, product, and user experience in games.
6

Education

B.Sc. in Games, Minor in Management
Scholarships:
Gary S. & Patricia Watkins Scholarship | GGP Scholarship | “Get Seeded” Lassonde Grant Winner | Featured in 2025 End-of-Year Report
International Baccaleaureate Diploma